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Le Passe-trappe box art

Le Passe-trappe

Players

2

Time

?-?

Age

4+

Weight

1.04

Rating

6.68

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.6

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 4.0

More strategic control

Table feel

Le Passe-Trappe has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is minimal emphasis on cooperation in the game.

Replay value

Le Passe-Trappe has a high variability gameboard, allowing for different experiences each time it is played. The presence of expansions adds some new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for improvement over time. The player interaction score is average. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, providing a good balance between accessibility and depth. Overall, Le Passe-Trappe has a solid replayability score of 7.5.

Luck profile

Le Passe-Trappe has a low influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Le Passe-Trappe is a fun dexterity game that can be played in only a few minutes. The board is split in two by a wall with a small gap in the center. Your objective is to be the first to shoot your disks though the gap using the elastic band stretched across your back wall. At the start of the game, both players place their disks anywhere they like on their side as long as they are not blocking the central passageway. The players simultaneously use the elastic band to flick the disks through the passageway to the opponent's side. Whoever has fewer pieces on their side when time runs out wins the game. This game is very similar to Flitzpuck.

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Credits

Designers

2
Jean-Marie Albert Matthew McLachlan

Publishers

1
Ferti