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La Grande Armée: The Campaigns Of Napoleon In Central Europe box art
1972 Ranked #11,003

La Grande Armée: The Campaigns Of Napoleon In Central Europe

This operational Napoleonic wargame has opposing commanders maneuver national armies through three central European campaigns. Forced marches, supply, dispersion, and combat concentration reward players who coordinate movement with decisive engagements.

Wargames Napoleonic Wargame Hexagon Grid Ratio / Combat Results Table

Players

2

Play time

120-180 min

Age

12+

Complexity

2.68/5

Rating

6.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

La Grande Armee is an operational wargame for 2 players covering three distinct Napoleonic campaigns in central Europe. There are scenarios covering the 1805 campaign against Austria, the 1806 campaign against Prussia and the 1809 campaign against Austria (again).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

La Grande Armee is an operational wargame for 2 players covering three distinct Napoleonic campaigns in central Europe. There are scenarios covering the 1805 campaign against Austria, the 1806 campaign against Prussia and the 1809 campaign against Austria (again). The Russians appear in the 1805 and 1806 campaigns, with possible Prussian entry against the French in the 1805 scenario. The game includes a 22” x 28” map, a 400 counter sheet (although there are a number of blank counters) as well the rules (accordion format), and separate sheets for the scenarios and tables. The game system is based on that of the earlier Leipzig game, also by SPI. La Grande Armee has a bit more variety, as three distinct separate campaigns are covered. The composition of the various national armies also varies. The composition of the Austrian army in the 1809 scenario is quite different from that of the Austrian army in the 1805 scenario. This reflects various reforms carried out by the Austrians in the interim between the campaigns. The emphasis of the game is on maneuver, including forced marches, and supply. Dispersion for movement and concentration for combat is a key tactic. The French have a significant advantage in forced marching, as well as in the quality of their leaders. Note this game is totally different from the later TSR ‘remake’ of the same title.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
120–180 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
John Young

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

Linked items

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