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La Grande Armée: The Campaigns Of Napoleon In Central Europe box art

La Grande Armée: The Campaigns Of Napoleon In Central Europe

Players

2

Time

120-180

Age

12+

Weight

2.68

Rating

6.72

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation as players mainly focus on their own objectives.

Replay value

La Grande Armée: The Campaigns of Napoleon in Central Europe has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions adds to the replay value. However, the game may take some time to learn, which slightly affects the overall score.

Luck profile

The final luck score for La Grande Armée: The Campaigns of Napoleon in Central Europe is 7, indicating a moderate influence of luck on the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

La Grande Armee is an operational wargame for 2 players covering three distinct Napoleonic campaigns in central Europe. There are scenarios covering the 1805 campaign against Austria, the 1806 campaign against Prussia and the 1809 campaign against Austria (again). The Russians appear in the 1805 and 1806 campaigns, with possible Prussian entry against the French in the 1805 scenario. The game includes a 22” x 28” map, a 400 counter sheet (although there are a number of blank counters) as well the rules (accordion format), and separate sheets for the scenarios and tables. The game system is based on that of the earlier Leipzig game, also by SPI. La Grande Armee has a bit more variety, as three distinct separate campaigns are covered. The composition of the various national armies also varies. The composition of the Austrian army in the 1809 scenario is quite different from that of the Austrian army in the 1805 scenario. This reflects various reforms carried out by the Austrians in the interim between the campaigns. The emphasis of the game is on maneuver, including forced marches, and supply. Dispersion for movement and concentration for combat is a key tactic. The French have a significant advantage in forced marching, as well as in the quality of their leaders. Note this game is totally different from the later TSR ‘remake’ of the same title.

Editions

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Credits

Designers

1
John Young

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

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