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La 24 Ore Di Paperopoli box art
Rich game profile

La 24 Ore Di Paperopoli

The 24 Ore di Paperopoli is a board game for 2 to 6 players: you will be driving one of the cars of the most famous characters of Paperopoli (DuckBurg) and you will have to compete to finish the race before your opponents. During the game you will have to use the cards at your di...

Players

1-6

Time

20-30

Age

4+

Weight

1.57

Rating

6.10

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction

Replay value

La 24 Ore di Paperopoli has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is average, and the game is relatively easy to learn with a moderate depth. Overall, it provides a highly replayable and engaging experience.

Luck profile

The final luck score for La 24 Ore di Paperopoli is 5.67. The game has a moderate impact of randomness, with random elements playing a notable but not exclusive role in determining the game outcome. Players have some ability to mitigate the effects of luck through strategic decisions and planning. The game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

What ABG knows about this game

The 24 Ore di Paperopoli is a board game for 2 to 6 players: you will be driving one of the cars of the most famous characters of Paperopoli (DuckBurg) and you will have to compete to finish the race before your opponents. During the game you will have to use the cards at your disposal, choosing every turn two among the three at your disposal, to move and maneuver, overcoming the difficulties of the path and the opponents. All players have the same cards but how to use them and when to use your superpowers will make a difference. Every card has a numeric value and a maneuver; one of the cards played use the numeric value and the other one the maneuver. Which cards to play and how to use? Everytime you play two cards with the same number you can activate a superpower but it has to be readied in the turns before using the Power maneuver. Difficult terrain, disks and slipstream overtaking add strategic elements to the game that must be taken into account in order to win. —user summary

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Credits

People and publishers

Designers

3
Glauco Babini Giorgio Gandolfi Andrea Ligabue

Publishers

1
Panini Games

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