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Krash Karts box art
2014 Ranked #20,559

Krash Karts

This track-building kart race has players design the course while racing to its changing finish line. Items can boost, block, destroy, or defend, and shortcuts turn each new piece of road into an opportunity to disrupt rivals.

Party Game Racing Grid Movement Pattern Recognition

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.71/5

Rating

5.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Krash Karts is a table top game in which players race to a finish line that's ever changing. This is because you design the very track you're racing on, while you're racing on it.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Krash Karts is a table top game in which players race to a finish line that's ever changing. This is because you design the very track you're racing on, while you're racing on it. How it comes together is up to those playing, and manipulating the track to your advantage or against your opponent's advantage plays a large factor in determining the victor. You can even design your own short-cut. Coupled with this unique game mechanic, players during the race also gain items, such as the Booster, which lets you jet ahead of the competition; The Dodge Ball, which whacks your friends and slows them down; The Squirrel, which creates a roadblock forcing players to change course; Or the Bomb which decimates the track and all on it. Some items are left right on the track to benefit or to hinder your friends, and other items can even be used to defend yourself, making each game unique and strategic. Changes from Mad Rush Rally (Source: Sean McDonald on Krashin' Karts) Krash Karts resolves some strategic issues players had with the game where lagging behind intentionally during the race was one of the better strategies. This has been fixed by giving the last player better chances to get better items, but have less control over how the track lays out. Further, the Track has been reduced to 3 lanes, rather then the 4 of Mad Rush Rally, but players are allowed to occupy the same space now. The track has also now been laid out in a staggered pattern ala Formula D, rather than a grid, and also now accompanies a max of 6 players, rather then 4. Further, the rally car pieces have been changed to go-karts, and items can now be used not only offensively, but defensively.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
30 min
Age
8+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Sean Dallas McDonald

Artists

1
Sean Dallas McDonald

Publishers

1
Tower Guard Games

Linked items

No published linked games yet.