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Korea: The Mobile War box art
1987 Ranked #20,023

Korea: The Mobile War

This operational wargame has opposing Korean, Chinese, United Nations, and allied forces maneuver through the first year of the conflict. Historical and hypothetical scenarios set their own victory conditions, usually rewarding control of key geographic areas.

Wargames Korean War Wargame Hexagon Grid Magazine: Strategy & Tactics

Players

2

Play time

Not listed

Age

12+

Complexity

3.17/5

Rating

5.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Korea is a regimental/divisional level game of the first year of the UN Operations in 1950-51.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Korea is a regimental/divisional level game of the first year of the UN Operations in 1950-51. One player commands the units of the Korean People's Army and the allied Chinese People's Liberation Army; the other player controls the Republic of Korea armed forces and the allied U.N. coalition Army containing U.S., British, Philippine, Turkish, Canadian, and Thai forces. This game was first published in Strategy & Tactics magazine #111. Included are a 22"X34" map sheet, 200 counters (units and markers) and a 12 page rulebook. Multiple historical and 'what if?' scenarios are provided, each with its own victory conditions, usually based on points gained by the KPA/PLA player for controlling certain geographical areas.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
240 min
Age
12+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
David James Ritchie

Artists

1
Kevin Zucker

Publishers

1
3W (World Wide Wargames)

Linked items

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