Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction and low emphasis on cooperation.
King and Assassins is an asymmetrical fantasy game of strategy and deception for two players. One player controls a vile king and his knightly lackeys who try to force their way into the castle through a mob of wrathful citizens. The other player controls the mob itself and – mor...
Players
2
Time
?-?
Age
10+
Weight
1.84
Rating
6.84
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with high frequency of interaction and low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct confrontation and strategic depth, with high frequency of interaction and low emphasis on cooperation.
King & Assassins has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and the moderate easiness to learn further enhance the replay value of the game.
King & Assassins has a moderate influence of luck. Random elements like card draws and dice rolls have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
King and Assassins is an asymmetrical fantasy game of strategy and deception for two players. One player controls a vile king and his knightly lackeys who try to force their way into the castle through a mob of wrathful citizens. The other player controls the mob itself and – more importantly – three assassins who hide among the crowd hoping to kill or stop the ruler long enough for the people to deal with him using their bare fists. The king has only so much time before he is overpowered by his own subjects but using guile and swords of his guards he may be able to eliminate the assassins and hopefully escape into the safety of his palace. The gameplay is based upon Action Cards which show a limited number of Action Points available to both sides. First, the king and his knights move around the board securing their position or eliminating dangers by pushing aside the crowd, then the assassins hidden among the crowd prepare for their lethal strike by killing guards or making the king's progress slower. It's up to the players to make the most of the Action Points available in the current round. The king's player wins if he manages to escape from the board using one of the exits or if his knights eliminate all the assassins. The assassins win if they kill the king by dealing him two wounds or stall him long enough so that the Action Card deck is depleted. Choose your strategy, hide the assassins among twelve beautifully illustrated citizens and play two different scenarios, each with a multitude of choices, in this simple yet rewarding game. And remember, every familiar face may conceal a sharp blade!
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