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Kilim box art

Kilim

Players

2-5

Time

?-?

Age

8+

Weight

1.8

Rating

7.21

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Kilim has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is less emphasis on cooperation in the game. Overall, Kilim has a strong interaction score.

Replay value

Kilim offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Kilim has a strong replayability score of 8.08.

Luck profile

Kilim has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

The Sultan asked the weavers of the city to create their finest work for him, an exceptional Kilim! The Person who weaves the most beautiful one will be become the High Weaver of the Sultanate. An Honor and a promise of fortune that you cannot ignore. All you have to do is go to the market, buy the best carpets and assemble them to make a Kilim worthy of the Sultan! In order to weave your Kilim, you will have to participate in the market auctions to get carpets. They have different patterns that can influence the final score. Since you are all in competition, you may want the same carpet, so you will have to offer the best deal possible without going broke. Once you have acquired a carpet tile, you will place it in front of you to compose your work. After 3 days, the Kilim will be judged by the Sultan according to the way they have been designed. The one who has designed the best masterpiece will be named High Weaver of the Sultanate! The game ends when all the tiles are bought and placed (after three rounds) and build in the Kilims of the players. Victory Points are given for an rectangular shape of the carpet, for the use of patterns, for the biggest groups of patterns, for the player with most tiles of a pattern - and you loose points if you have open/visible "damaged" carpet parts.

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