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Kalahen box art

Kalahen

Players

3-6

Time

?-?

Age

12+

Weight

2.5

Rating

5.69

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Kalahen has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Kalahen offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Kalahen has a strong replayability score of 7.8 out of 10.

Luck profile

Kalahen has a moderate influence of luck. Random elements, such as card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The aim of this game is to find a formula, which consists of 3 parchment sheets, and bring them back to your own castle, where a dragon awaits you. To make being successful in battle against different monsters or other players easier, you need to collect money, equipment and magic rings. The game resembles, in part, "The Hobbit" (with rings, gold, life points, and the same combat system) but isn't close to being identical. For example, the objective of the two games (beginner's and advanced) is quite different. According to traditional adventure style, you have to build up your character to make it stronger. You don't get stronger and get more lives (like in Talisman), but you have to get enough healing potions and rings to manage the combat against monsters and maybe against other human opponents. You find different things in treasure chests, which you may search through after beating the monster that guards the place. There are additional optional rules with traps, wandering monsters, cooperation and high-risk game (a kind of gambling) when you are entering the inner region. You can choose which one or more of those rules you want to add.

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Editions

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Credits

Designers

2
P. Janssens H. Jean Vanaise

Publishers

2
Flying Turtle Games Playmix

Linked items

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