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Kadesh: Mobile Warfare In The Ancient Middle East box art

Kadesh: Mobile Warfare In The Ancient Middle East

Players

2

Time

?-?

Age

12+

Weight

3

Rating

6.54

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Kadesh: Mobile Warfare in the Ancient Middle East has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience with each playthrough.

Luck profile

The final luck score for Kadesh: Mobile Warfare in the Ancient Middle East is 7, indicating a moderate influence of luck on the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Gene Dickens

Artists

1
Sawshun Yamagushi

Publishers

2
Kokusai-Tsushin Co., Ltd. (?????) XTR Corp