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Kabuki box art

Kabuki

Players

2-6

Time

?-?

Age

6+

Weight

1.14

Rating

5.67

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.

Replay value

Kabuki offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for improvement over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is still within an acceptable range. Overall, Kabuki has a strong replayability score of 7.92, making it a game that can be enjoyed multiple times.

Luck profile

Kabuki has a moderate influence of luck. Random elements like dice rolls and card draws play a notable but not exclusive role in determining the game outcome. While players have some ability to mitigate luck through strategic decisions, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

Have you seen that mask in the stack before? Are you sure? To become a master kabuki actor, you must prove that you can identify all masks you see and remember where they are located, and Illusion will test those memory and recognition skills. The game lasts three rounds. To set up a round, each player takes 4-5 coins and someone shuffles the mask deck, then lays out the four actors around the deck. The deck consists of ten different types of masks, with five cards of each type. On a turn, the active player reveals the top card of the deck, then places it on top of one actors of her choice. If any opponent thinks that this type of mask is already present in this stack, he can yell "Stop!" If the accusation is true, the accuser takes as many coins from the active player as the number of masks of this type buried under the top card; if the accusation isn't true, then the accuser loses one coin, placing it out of the game. The round ends when one player has no coins remaining or the deck of cards has run out. Players tally their score for the round. The player with the most coins after three rounds wins. Kabuki features the same gameplay as Illusion, but players now try to track the different face paintings worn by kabuki artists.

Media

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Editions

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Credits

Designers

1
Hope S. Hwang

Artists

1
Xavier Gueniffey Durin

Publishers

3
Deinko Games IELLO Mancalamaro

Linked items

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