ABG All Board Games
Ichigorilla box art

Ichigorilla

Players

2-6

Time

?-?

Age

3+

Weight

1

Rating

5.93

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency and low emphasis on cooperation.

Replay value

ichigorilla offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with good replay value.

Luck profile

Ichigorilla has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating the other.

Overview

Ichigorilla is a memory game with each type requires different number to be scored. The title comes from two words, ichigo ("strawberry" in Japanese) and gorilla, put together. Ichi means "one" and go means "five" in Japanese, and that implies that two of the tiles (the strawberry and the gorilla) require one and five tiles to be flipped. On your turn, you simply flip tiles until you flip the required number of tiles, or hit wrong tiles. Easy game with cute drawings.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Publishers

1
Sugorokuya

Linked items

No linked items imported yet.