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Jungle Speed: Safari box art
2013 Ranked #8,559

Jungle Speed: Safari

A reaction game has players reveal cards and race to grab the correct animal totem when patterns appear. Five totems and varied triggers make every reveal demand quick recognition and the right physical response.

Family Games Action / Dexterity Card Game Pattern Recognition Theme: Safaris

Players

2-6

Play time

Not listed

Age

5+

Complexity

1.06/5

Rating

6.11

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.4/5

Low interaction

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Normally, calm reigns supreme amongst the animals of the jungle, but when the time comes to eat, the animals gather round the forest of totems and their wild instincts take over. The hungriest animals race to catch their prey first.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Normally, calm reigns supreme amongst the animals of the jungle, but when the time comes to eat, the animals gather round the forest of totems and their wild instincts take over. The hungriest animals race to catch their prey first. Others become angry and shout, while the chameleon hides. When the hunter appears, there is panic as the animals race to protect themselves! Jungle Speed Safari is a standalone game that's part of the Jungle Speed family. The core gameplay is the same, with players turning over cards from their personal stacks one by one in front of themselves and reacting when certain cards or combinations of cards appear, but Jungle Speed Safari features five wooden totems to grab instead of one, and you interact with them in different ways, with every card that's revealed possibly triggering an action. If a player reveals a hungry animal card, for example, all players must race to grab the appropriate totem to satisfy the animal. Whoever grabs that totem adds the hungry animal card to his score pile.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
15 min
Age
5+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

2
Thomas Vuarchex Pierrick Yakovenko

Artists

1
Thomas Vuarchex

Publishers

5
asmodee Asterion Press Kaissa Chess & Games Lifestyle Boardgames Ltd Rebel Sp. z o.o.

Linked items

No published linked games yet.