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Journal 29 Revelation: Interactive Book Game box art

Journal 29 Revelation: Interactive Book Game

Players

1-10

Time

?-?

Age

14+

Weight

3

Rating

7.17

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but there is less emphasis on cooperation.

Replay value

The Journal 29 Revelation: Interactive Book Game has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may not be the easiest game to learn, it offers a fresh and engaging experience with each playthrough.

Luck profile

The final luck score for Journal 29 Revelation: Interactive Book Game is 7, indicating a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The second book of Journal 29, Journal 29 Revelation is a unique book game where you can solve puzzles and submit your answers online to get the keys and move forward in the story. To solve the puzzles, you need to think out of the box. You can write, draw, search, fold pages, combine different methods and try to get those puzzles right. Journal 29 Revelation is a 152 pages physical book with over 52 puzzles to solve. The story of Journal 29 Revelation takes place after the events of Journal 29. It is not necessary to have solved Journal 29 to enjoy Journal 29 Revelation.

Editions

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Credits

Designers

1
D. Chassapakis

Artists

1
D. Chassapakis

Publishers

1
FoxGames

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