Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The objective of the game is to score points by conquering territories with different values and types of resources. The game has three turns and each one has three phases.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
The objective of the game is to score points by conquering territories with different values and types of resources. The game has three turns and each one has three phases. In the first phase players place their armies on the board, relating to the types of resource cards that they have. In the second phase everyone scores by counting the regions values that they have settled in. In the third phase players battle in regions that are occupied by different armies. The winner of the battle can banish the armies of the other player to an adjacent area. After each player has battled once there is another scoring relating to the territories conquered through battles. After three turns the player with the highest score wins.