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Jamsumo box art

Jamsumo

Players

2-4

Time

?-?

Age

6+

Weight

1.2

Rating

7.31

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Jamsumo has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics. It has a moderate level of player interaction. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Jamsumo has a strong replayability score of 7.93.

Luck profile

Jamsumo has a moderate level of luck involved in the game. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Jamsumo strikes a good balance between luck and strategy.

Overview

"Jam" is a game where everyone is trying to flick their dice to get them down the hole in the middle. When one player has got all their dice into the hole, everyone scores points for the uppermost faces of any dice they have still in play (any not used yet or knocked off the sides count as a 4). Lowest aggregate score after 1 round per player wins. "Sumo" is a game where you start with all your dice on the board and try to flick your opponents' dice off the board (or down the hole). When someone has all their dice knocked off, everyone scores for the uppermost faces of dice still in play. Highest aggregate score after 1 round per player wins.

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Credits

Designers

1
Gavin Birnbaum

Publishers

1
Cubiko Games