Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
One of the high-priced (for the time) James Clavell games produced by FASA in 1981 ($25.00 retail). This one is about trading on the Chinese coast in the 1830s.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Commodity Speculation
Buy or influence goods whose values change before they are sold or scored.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Read the full game description
One of the high-priced (for the time) James Clavell games produced by FASA in 1981 ($25.00 retail). This one is about trading on the Chinese coast in the 1830s. Players buy and sell cargo from port-to-port including tea, spices, silk and Opium. Various events come into play via a deck of cards. The player with the most money at the end of the game is the winner.