ABG All Board Games
James Clavell's Shogun box art

James Clavell's Shogun

Players

2-5

Time

?-?

Age

12+

Weight

2.64

Rating

5.66

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate interaction with a good balance between direct and strategic confrontation.

Replay value

James Clavell's Shogun offers a high level of variability in each playthrough with a diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, further enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. While the player interaction score is average, the game scales well with different numbers of players without compromising its appeal or balance. The easiness to learn score is moderate, allowing for a balance between accessibility and depth. Overall, James Clavell's Shogun has a strong replayability score of 7.8375 out of 10.

Luck profile

The final luck score for James Clavell's Shogun is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From the publisher: The family game of diplomacy, duplicity, and military conquest in feudal Japan. Each player, as one of the five Regents, attempts to increase his control over the central provinces of Honshu Island and to suppress his fellow regents so that he alone can become Shogun. Includes game board depicting the 25 central provinces of Honshu Island; the three principal cities of Yedo, Nagoyah, and Osaka; and the Great South Road of Tokaido. Also, 39 Troop Unit markers, 2 Leader units, 136 influence markers, 23 event markers, 80 pieces of game money, 115 Karma cards, 39 honor tokens, 25 plastic bases, 5 turn order cards, 2 ten-sided dice and a rules book. Note: combat is resolved by means of combat results table.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Linked items

No linked items imported yet.