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Angus: Batalhas Medievais box art
2004 Ranked #13,747

Angus: Batalhas Medievais

Medieval strategy game has players conquer territory, build cities and temples, and earn the most victory points. Cards, dice battles, and Viking attacks force a balance between economic growth and military strength.

Wargames Medieval Novel-based Area Movement Dice Rolling

Players

2-5

Play time

Not listed

Age

9+

Complexity

2.67/5

Rating

6.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Medieval Battles is a strategy game with a certain dose of luck and emotion. The rules are very accessible and the possibilities are multiple.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Medieval Battles is a strategy game with a certain dose of luck and emotion. The rules are very accessible and the possibilities are multiple. The game takes place in Britain, around the 9th century. Each player represents one people fighting for occupying space and developing their civilization. To gain victory points you must build temples and cities. For that, it is necessary to generate resources that come from the conquest of new territories and from the founding of new cities. And to conquer new territories you must also build troops and buy cards. The troops move through the territories and also by ship, which gives them more mobility. The battles are fought with dice, affected by cards played with the face down and revealed at the same time. The presence of a leader also affects the result. The end of each round is marked by a Viking attack, the Vikings being the most feared warriors of that time and of the game. After that, there comes the scoring and each player receives victory points markers that he hides from the other players. At the end of 8 rounds, the player with more points wins the game. The challenge is to balance economic and military development, aiming at gaining the most victory points. From the instructions: For 2 to 5 players ages 9 and up.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
90 min
Age
9+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

4
Sérgio Halaban André Zatz Sérgio Halaban André Zatz

Publishers

2
Grow Jogos e Brinquedos Grow Jogos e Brinquedos

Linked items

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