Table feel
Invazions has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.
Players
2-4
Time
?-?
Age
14+
Weight
3
Rating
6.50
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Invazions has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.
Invazions has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.
Invazions has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is influenced by both luck and strategy in a balanced mix.
Invazions is an asymmetric card game. One player embodies what is left of the human race, whereas all of the other players cooperate as zombies hordes. Goals and gameplays are different for each side. Manage your resources and find the cure, or improve your hoard with a new deckbuilding system and free the zombies captured for genetic experiments, the choice is yours!
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.