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Incorporated box art

Incorporated

Players

2-4

Time

80-180

Age

16+

Weight

3.94

Rating

7.28

Fit

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Replay value

Incorporated has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, with room for players to improve their strategy over time. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between easiness and depth.

Luck profile

Incorporated has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Incorporated is a strategy game of economic warfare, a simulation of modern-day markets, economics and politics. Incorporated places you as the CEO of a multi-national corporation whose aim is to profit no matter the cost. You acquire smaller corporations in global stock markets, borrow from debt markets to finance your investments, use superpowers like a pawn to invade third world countries and take their oil, lobby the governments to grant you more subsidies and compete with other mega-corporations for leadership in market share. Uncontrollably, the world is not in its most stable state either. Chances of a global economic crisis or geopolitical power shifts may ruin your investments. The game is set in a complex and dynamic global economy, where profitable industries, interest rates, global growth and geopolitical landscape change constantly and the scepter of an economic crisis always present. Players must analyze and influence these new trends. The world's superpowers may compete for world dominance but you care little about the grand chessboard, except when your profits are concerned!

Editions

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Credits

Designers

1
Can Adatepe

Artists

2
Cem Akkartal Sebastian Koziner

Publishers

2
(Self-Published) TCA Games

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