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Incohearent: Family Edition box art

Incohearent: Family Edition

Players

2-20

Time

20-40

Age

12+

Weight

1

Rating

5.57

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.1

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate interaction

Replay value

The incohearent: family edition board game has a high replayability score of 7.8. It offers great variability in each playthrough with a diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game also provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, it offers a good balance between easiness and depth.

Luck profile

The final luck score for Incohearent: Family Edition is 5, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like card draws, but players have substantial ability to mitigate luck through strategic decisions and planning. While luck plays a significant role, player strategy also plays a crucial part in determining the game's outcome.

Overview

Each card has a combination of words on the front that looks like nonsense, but when recited out loud, they sound like the hidden phrased on the back. Try reciting "check kin vin grr sand fur eyes" out loud. Can you hear the hidden phrase? Listen closely...you've been saying "Chicken fingers and fries!!" Compete to decode the hidden phrases before the time runs out. -from the back of the box Unlike the earlier edition, this one is suitable for younger children but with answers that most parents can also decode, except for maybe the occasional "New Phone. Who dis?" type phrase. There is a one-minute timer for the game play to move between "judge" (i.e., the one who can see the answer) and players (i.e., the ones reading and guessing). The cards have a hint system to help struggling players along. This game is good for a table top game night or even a road trip (provided the driver isn't reading cards, of course). Play as teams or every player for their self. The person with the most right answers wins.

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Editions

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Credits

Designers

1
Elliot Tebele

Publishers

1
What Do You Meme?

Linked items

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