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Immortal 8 box art
2018 Ranked #10,299

Immortal 8

A civilization drafting game has players play cards, activate kingdoms, and score through secret Immortal goals and public achievements. Military and science majorities add supremacy rewards, creating many paths to final victory.

Civilization Fantasy Open Drafting

Players

3-6

Play time

20-60 min

Age

14+

Complexity

2.67/5

Rating

7.26

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Immortal 8 is a civilization drafting game for 3 to 6 players ages 14+, with an estimated time of 8 minutes per player. At the beginning of the game, players receive a secret Immortal card which tells them how to score victory points, among many other ways to score points.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Immortal 8 is a civilization drafting game for 3 to 6 players ages 14+, with an estimated time of 8 minutes per player. At the beginning of the game, players receive a secret Immortal card which tells them how to score victory points, among many other ways to score points. During the two rounds of the game, they will play a maximum total of five cards by drafting them. A round of Immortal 8 is divided into three phases : 1) Living Draft: Each player drafts five cards (four cards during the second round) and can play a maximum of three cards (two during the second round). The players gain bonuses from played cards and gold coins from cards they drafted but did not play. 2) Kingdom: Starting with the first player, each player takes all actions at once before the next player takes their turn. In any order, the active player can activate all cards in their player area, only one wonder, and opponent's buildings by paying the trading cost. 3) Supremacy: The player with the most military tokens gains a supremacy token, then the player with the most science tokens gains a supremacy token. At the end of the Supremacy phase of the second round, the game ends and players gain VPs this way: Immortal scoring Wonder tokens majority Supremacy tokens Diamonds Culture points VP tokens The player with the most VPs wins!

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Category

2

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–6
Play time
20–60 min
Age
14+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Emmanuel Beltrando

Artists

1
David Sitbon

Publishers

2
Moonster Games Sorry We Are French

Linked items

No published linked games yet.