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I Say, Holmes! (second Edition) box art

I Say, Holmes! (second Edition)

Players

3-8

Time

30-45

Age

13+

Weight

1.58

Rating

5.52

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, high frequency of interaction, and low emphasis on cooperation.

Replay value

The game i say, holmes! (second edition) has a high replayability score due to its high variability, strategic depth, and scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between easiness and depth.

Luck profile

The final luck score for I Say, Holmes! (Second Edition) is 5, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. Luck plays a significant role, but player strategy and decisions also have an impact on the game outcome.

Overview

I Say, Holmes! is a card game based on the classic adventures of Sherlock Holmes by Sir Arthur Conan Doyle. As observers on Holmes’ current case, you will play a variety of cards to push the case forward, creating the story as Holmes and Watson attempt to arrest the villain; the only problem is that at least one of you is acting as a double agent, endeavoring to assist the villains as they try to slip from the Great Detective's grasp. This new version of I Say, Holmes! features completely new custom art created by Clark Miller (Darkest Night, Trieste) showcased on 125 playing cards, alongside custom-shaped, laser-cut counters; we’ve brought all of our expertise to bear on making I Say, Holmes! into one of our most stunningly beautiful game yet.

Media

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Editions

Edition Year Language Publisher / Region
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Credits

Designers

2
Alan Emrich Roger Heyworth

Artists

1
Clark Miller

Publishers

1
Victory Point Games

Linked items

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