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Houston, We Have A Dolphin! box art
2020 Ranked #8,627

Houston, We Have A Dolphin!

A social deduction game has astronauts repair a sabotaged ship while hidden dolphins undermine spacewalks. The captain can sacrifice crew, but panic votes may overthrow poor leadership before either side secures victory.

Bluffing Card Game Betting and Bluffing Hidden Movement

Players

3-5

Play time

20-40 min

Age

12+

Complexity

2.58/5

Rating

6.94

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

An anchovy in the floppy drive?! This can only mean one thing: There's a dolphin on board the spaceship!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

An anchovy in the floppy drive?! This can only mean one thing: There's a dolphin on board the spaceship! Each player controls a team of up to four astronauts with different abilities, possibly fooled by a murderous dolphin. During dangerous spacewalks, the astronauts try to repair the sabotaged spaceship, unaware whether their companion is helping them or secretly trying to undermine the mission. After each spacewalk, the Captain decides the fate of his crew members. However, a crew in panic can easily overthrow his shifty captain and send him to the void. Houston, We Have a Dolphin! is a card-based social deduction game especially designed for a low player count of 3-5 players. The game consists of two alternating phases. During the spacewalk phase, the players try to trigger certain events by combining their cards, only knowing their own though. The actual happenings can lead them to find out who's on which side as the dolphins are working against the arrangements. In the following Captain phase, the captain decides whether to sacrifice an astronaut from a team of his choice; flood the spaceship, which means the victory of the dolphins; or reset it, the goal of the humans, which is only possible after repairing the spaceship. At this point, the crew has the chance to revolt against the captain and his order, by secretly voting with their panic tokens. Houston, We Have a Dolphin! is app supported, which allows an in-app narrator and an easy-to-follow game tutorial. To combine the physical astronaut cards with the digital spaceship, HYBR primarily uses magic, helped by their in-house developed image detection algorithm. —description from the publisher

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
20–40 min
Age
12+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Andreas Wilde

Artists

1
Andreas Wilde

Publishers

1
HYBR

Linked items

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