Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Released at Essen 2008. Players roll 7 custom dice which show rabbits (points), sheds (multipliers) and carrots.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Released at Essen 2008. Players roll 7 custom dice which show rabbits (points), sheds (multipliers) and carrots. They may keep dice for scoring and continue rolling the rest until they decide to stop and take the points or roll no rabbits and bust out. If a player can use all 7 dice for scoring he may keep re-rolling the rabbits for even more points. The next player, instead of starting over with all 7 dice, can decide to continue where the last player left off, with a higher risk of busting out but also a higher possible reward. The game ends when a player reaches the point limit.