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Hooyah: Navy Seals Card Game box art

Hooyah: Navy Seals Card Game

Players

1-4

Time

?-?

Age

10+

Weight

2.04

Rating

6.24

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Replay value

The Hooyah: Navy Seals Card Game has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, the game has a strong replayability score of 7.8 out of 10.

Luck profile

The final luck score for Hooyah: Navy Seals Card Game is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

You are a Navy SEAL. You are trained to confront terrorists and insurgents. You deal with hidden explosives, snipers and other unknown dangers. In the darkness of the ocean's depths or the vastness of the merciless desert, you expect the unexpected. You're on a mission. You work as a dedicated team, relying on the skills of expert marksmen and suburb tacticians. Careful planning and precise timing improve odds of success, but unforeseen events could jeopardize the mission. Hooyah: Navy Seals Card Game is a cooperative game in which 1 to 4 players assume the roles of Navy SEALS trying to complete a real-life-inspired Special Ops mission. You either win or lose as a group. To meet the rigorous requirements of the mission, you must collect all of the Skills and Equipment cards required for each Op. All phases of the mission must be completed without the loss of life and before time runs out.

Editions

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Credits

Designers

1
Mike Fitzgerald

Artists

2
Joe Boginski Jody Boginski-Barbessi

Publishers

1
U.S. Games Systems, Inc.

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