Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In ???? (Hitohira), players take turns drawing cherry blossoms from a bag, drawing up to three times but possibly being punished in the process.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In ???? (Hitohira), players take turns drawing cherry blossoms from a bag, drawing up to three times but possibly being punished in the process. Players can use these blossoms for special abilities, and they can also place them in front of or behind their screen. At the end of the game, a player's score is based on all the blossoms they have.