Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Hike, nature springs surprises and players battle for survival. Each player receives seven cards and plays one on his/her turn.
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Catch the Leader
Rules give trailing players tools to slow or challenge the current leader.
Race
Compete to reach a destination, threshold, or objective before opponents.
See all 7 mechanisms
Read the full game description
In Hike, nature springs surprises and players battle for survival. Each player receives seven cards and plays one on his/her turn. When a player cannot play a card, he/she is eliminated from the hand. The player with the fewest cards leftover wins the hand, and a player can earn a bonus by playing all of his/her cards.