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Heroes For Sale box art

Heroes For Sale

Players

2

Time

?-?

Age

10+

Weight

1.8

Rating

7.51

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The game Heroes for Sale has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Heroes for Sale offers a high degree of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is still within a reasonable range. Overall, Heroes for Sale has a strong replayability score of 7.65.

Luck profile

The final luck score for Heroes for Sale is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In 2077, the world is dominated by huge corporations. All they care about is money, more precisely: credit. In Heroes for Sale, you enter a dynamic card duel and send superheroes into the game round after round. Whoever bids the most gets the heroes and tries to take over the opponent's bases. During the game, players will hire heroes and use these to destroy the bases of the opponent. However, the heroes have no morals, and if the opponent is willing to pay more, they will not hesitate to turn their back on you. Each turn involve you attacking with all your heroes followed by playing our a new hero. Your opponent gets to make an offer for recruiting that hero, and you may either let them have it or overbid to get the hero yourself.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Christian Kudahl

Artists

1
Vincent Dutrait

Publishers

1
KOSMOS

Linked items

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