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Hawken: Real-time Card Game – Scout Vs. Grenadier box art

Hawken: Real-time Card Game – Scout Vs. Grenadier

Players

2

Time

10-20

Age

14+

Weight

1

Rating

5.97

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in this game.

Replay value

The Hawken: Real-Time Card Game - Scout vs. Grenadier has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Hawken: Real-Time Card Game - Scout vs. Grenadier is 5.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From the publisher: Grab a Mech and get to fighting... fast! Based on the free-to-play FPS, HAWKEN, you will pilot a Mech with the goal of knocking out your opponent's Mech. In Hawken: Real-Time Card Game, your deck of cards contains primary and secondary weapons systems, thrusters, special abilities, and various other high-tech instruments of war. Draw cards and place them onto the table as fast as you can, but be careful or you might overheat! The action is in real-time, but a game round ends when a player snags the FIRE! button from the center of the table. Quick reflexes are helpful, but a quick mind will win every time!

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Credits

Designers

1
Matt Hyra

Publishers

1
Cryptozoic Entertainment

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