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Haithabu box art
2015 Ranked #12,188

Haithabu

Viking trade game has players navigate a historic settlement’s markets, events, and changing power. An action rondel permits each color only once per round, making timing the critical resource.

Economic Pick-up and Deliver Trading Theme: Vikings

Players

2-4

Play time

Not listed

Age

12+

Complexity

3.54/5

Rating

6.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Haithabu is named after an important trading settlement located at the southern end of the Jutland Peninsula (on what's today the border of Denmark and Germany) that the Vikings used from the 8th to the 11th centuries.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Haithabu is named after an important trading settlement located at the southern end of the Jutland Peninsula (on what's today the border of Denmark and Germany) that the Vikings used from the 8th to the 11th centuries. Its location on the Baltic and North Seas and on the trade routes between Scandinavia and the Frankish Empire led to goods from around the known world — such as the Baltics, Baghdad, and Constantinople — being traded here. The subject of constant wars and changes of power, as well as the progressive Christianization of those in the north, Haithabu — known as "Hedeby" in English — had a rich history that ended in 1050 when the Norwegian king sacked and burned the town in a conflict with Denmark. As Vikings, players trade with all the known world while also living through the changes and dark days at the end of the Early Middle Ages. In the game, players take turns performing individual actions on an action rondel, and what's most critical in the game is the timing of the actions because in each round each color of action can be selected only once. Players must react to market price changes and event dice that can cause complications.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
90 min
Age
12+
Complexity
3.5/5
Credits and catalog connections

Credits

Designers

2
Wolfgang Heidenheim Andreas Molter

Artists

1
Harald Lieske

Publishers

1
Spielworxx

Linked items

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