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Guerra De Mitos V box art
2014 Ranked #14,451

Guerra De Mitos V

A customizable mythology card game has players build decks, deploy gods and characters, and battle to reduce an opponent’s power. Pantheons shape strategy across planning and confrontation phases.

Card Game Deck, Bag, and Pool Building Collectible: Collectible Card Games

Players

2-6

Play time

Not listed

Age

10+

Complexity

3/5

Rating

7.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Guerra de Mitos V (The Celtic Pact) is a card game set in a fantastic world where different mythologies coexist.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Guerra de Mitos V (The Celtic Pact) is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities. All expansions can be played on its own. The game contains 150 cards between Celtics and reinforcements for other GDM packs. Celtic Pact includes 6 pantheons (cards that define your game strategy) + 33 cards for the gods deck (which includes characters, events and resources) + 40 cards for the designs deck (actions, equipment and summonings) and reinforcements to 150 new cards for GDM. Each player needs to build his own deck of at least 51 cards (1 pantheon / 20 gods / 30 designs) of his choice, and each installment increases the diversity of characters, actions and strategies you can use in order to achieve victory. Each player has to bring into play the cards his oracles offer him and play actions from the designs deck both in the influence phase (where the gods plan from their pantheon) and in the confrontation phase (where the characters who decide to go to battle fight to decrease the opponent’s power) to obtain supremacy or consign the opponent to oblivion. Integrates with: Myths at War

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
40 min
Age
10+
Complexity
3.0/5
Credits and catalog connections

Credits

Artists

4
Alba Aragon Ramses Bosque Hector Herrera Chechu Nieto

Publishers

1
GDM Games

Linked items

No published linked games yet.