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Guelphs And Ghibellines box art
2009 Ranked #7,400

Guelphs And Ghibellines

A historical wargame has commanders recreate medieval Italian battles with cavalry, infantry, and ranged troops. Progressive fatigue and lost cohesion make sustained tactical pressure as important as initial deployment.

Wargames Medieval Wargame Hexagon Grid Simulation

Players

2

Play time

120-480 min

Age

?+

Complexity

2.64/5

Rating

7.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

(from Europa Simulazioni website:) Guelphs and Ghibellines simulates the traditional clashes between 13th century armies with an original system which is both simple and accurate, allowing to reproduce typical tactics of the battle of the era, and focusing on progressive combat fatigue and loss of cohesion of formations on the battlefield. Cavalry remains the Queen of the battlefield, but the Italian communal infantry (the best in its period) manages to have a sound impact on the outcome of the fight.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(from Europa Simulazioni website:) Guelphs and Ghibellines simulates the traditional clashes between 13th century armies with an original system which is both simple and accurate, allowing to reproduce typical tactics of the battle of the era, and focusing on progressive combat fatigue and loss of cohesion of formations on the battlefield. Cavalry remains the Queen of the battlefield, but the Italian communal infantry (the best in its period) manages to have a sound impact on the outcome of the fight. The Battles : Montaperti 1260: The Arbia colored in red Benevento 1266: The twilight of the Hohenstaufen Campaldino 1289: The Saturday of St. Barnaba All the main protagonists of the battles and all the different types of troops are considered, included cavalry with various level of armour protection, infantry, archers, crossbowmen, palvesari, the Comunal Carroccio, etc. Components: Two 22"x34" maps of the battlefields 160 LARGE 5/8" die-cut counters 120 1/2" die-cut counters Standard rules and Instruction for the 3 historical battles, 3 alternative set-ups, 1 "fast-and-furious" scenarios Charts, tables Boxed

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
120–480 min
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Piergennaro Federico

Artists

1
Nicola Contardi

Publishers

1
Europa Simulazioni

Linked items

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