Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
2-4
Time
45-60
Age
10+
Weight
2.58
Rating
6.25
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Guatemala Café has a high replayability score due to its high variability gameboard, the availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.
The final luck score for Guatemala Café is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
A game about coffee planting and selling in Guatemala. The game uses two boards, representing plantations and markets. Players try to produce different kinds of coffee to ship to Europe. The market overseer decides where and if players can buy roads, huts, workers or ships or if scoring takes place. The scoring track also has a marker on it which moves ahead. The game ends when a player caught up with the marker on the scoring track.
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