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Groves box art

Groves

Players

1-4

Time

?-?

Age

13+

Weight

2.33

Rating

7.02

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Groves has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.

Replay value

Groves has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The game's player interaction score is average, and it has a moderate learning curve.

Luck profile

Groves has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Idyllon was the crown jewel of Faerie Queen Nivarra’s kingdom... once upon a time. But after a great betrayal at the hands of Ancient Therha, this once great land has dissolved into formless void. While all of those who remember its beauty mourn this tremendous loss, you – the Guardians of the Four Winds – have vowed to restore Idyllon to its former glory. Groves is a strategy game that combines worker placement with bag building. There are multiple worker types that a guardian can summon to reap the benefits of the land. Using any worker-type will gain you a land’s ability but using a worker that is elementally linked to that land type will also earn you an additional ability to edge you closer to gaining the crown. Playing in other players’ groves may also work to your advantage; however, although you will be able to gain the ability of the land, your sprits will end up in your opponents’ summoning bag. Can you build your grove and manage your pool of spirits to become the new Ruler of Idyllon?

Editions

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Files

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Credits

Designers

2
Steven Aramini Dan Letzring

Artists

3
Michael Cofer Nolan Nasser Jeff Wallace

Publishers

1
Letiman Games

Linked items

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