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Grave Business box art
2011 Ranked #14,530

Grave Business

A competitive placement game has necromancers send zombies to dig graves, steal treasures, and assemble more undead workers. Digging contests compare zombie brainpower, and the highest treasure and spare-parts value wins.

Zombies Auction/Bidding Worker Placement Theme: Cemeteries / Graveyards

Players

2-4

Play time

Not listed

Age

13+

Complexity

2.5/5

Rating

6.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You are a Necromancer. In fact, you are a particularly dangerous one, as you are a Necromancer with a business plan.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You are a Necromancer. In fact, you are a particularly dangerous one, as you are a Necromancer with a business plan. Your zombies will dig up and loot valuables from graves, and while they're there, they can also grab fresh body parts so you can make MORE zombies to dig up MORE graves. Sounds good, right? Unfortunately, it's so good that other Necromancers are now competing with you for the choice cemeteries! Players start with zombies of varying values. They take turns placing zombies in specific location to "dig" up graves, steal from opposing laboratories and vaults, and to attack other player's zombies to try and prevent them from digging or stealing (and possibly dismember the opposing zombie beyond further use). Once all the zombies have been placed, zombies still in position will steal body parts or treasure from opponents, and those set to dig will dig the row, column, or specific space of the graveyard they are assigned to. If you are competing for spaces in the graveyard (which is the norm), players compare the combined brainpower of their digging zombies, and the higher value gets to the contents of the grave first. Then you may use your new-found corpse pieces and equipment to assemble new zombies to do your bidding! The goal is to have the highest total in treasure and unused body parts at the end of the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
45 min
Age
13+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Andy Van Zandt

Artists

1
Chuck Whelon

Publishers

1
Minion Games

Linked items

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