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Goetia: Nine Kings Of Solomon box art
2021 Ranked #4,576

Goetia: Nine Kings Of Solomon

This worker-placement game has occultists contact and worship goetic demons. Resources and ritual choices decide who gains the greatest dark influence.

Horror Mythology End Game Bonuses Modular Board

Players

2-4

Play time

80-160 min

Age

13+

Complexity

3.13/5

Rating

7.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Goetia: Nine Kings of Solomon is a worker placement, resource management game where each players try to contact, conjure and worship goetic demons. The game is focusing on the 9 demon kings that appear in the scriptures Lemegeton Clavicula Salomonis.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Goetia: Nine Kings of Solomon is a worker placement, resource management game where each players try to contact, conjure and worship goetic demons. The game is focusing on the 9 demon kings that appear in the scriptures Lemegeton Clavicula Salomonis. The game is played in clockwise turn order. Each turn the players places one of their 3 followers on a modular board. When placing a worker the players get the depicted resource(s). Players can get more workers from the outskirts by paying all visible resources from that specific row or column. If you buy a worker early in a round the cost is high. If you buy a worker later the cost is low - all depending on how you and your opponents are playing. Players can also pay one resource in order to send their workers to contact demons. By contacting demons players are awarded Demonic Attention. When a Demon has run out of attention, a Demon is conjured and players can now pay more resources to worship said Demon in order to get special abilities (Demonic Powers, Artifacts, Treasures). Demonic Powers are worth Worship Points (WP). The player with the most most coins and WP from demonic abilities and pacts is the winner. When all demonic powers have been awarded to the players new special areas are uncovered where players can earn more Worship Points by exchanging cubes for Attention, or making Pacts with Demons. Game ends when a player has 4 active Pacts with a Demon, or when a certain number of Pacts have been acquired by all players. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
80–160 min
Age
13+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Kristian Karlberg

Artists

1
Andrzej Masianis

Publishers

1
Demonic Games

Linked items

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