Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Bretagne is a worker placement game in which players must build lighthouses on the coast of Bretagne in the 19th century. On each turn, players take actions, such as using resources to build; trading resources, cards or money; or hiring workers or engineers.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Turn Order: Pass Order
Determine or change the order in which players take their turns.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
Read the full game description
Bretagne is a worker placement game in which players must build lighthouses on the coast of Bretagne in the 19th century. On each turn, players take actions, such as using resources to build; trading resources, cards or money; or hiring workers or engineers. Players can choose to score points immediately when they build or decide not to do it and to participate in the final evaluation of the lighthouse. If they score immediately, they have guaranteed themselves some points; if they wait, they could reach higher scores or send workers to harbors to earn extra bonuses for the remaining rounds.