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Give Me The Brain! box art

Give Me The Brain!

Players

3-8

Time

?-?

Age

10+

Weight

1.27

Rating

5.83

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to frequently pay attention to others' actions, but cooperation is not a major focus.

Replay value

Give Me the Brain! has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may not be the easiest game to learn, it offers a rewarding and fresh experience each time it is played.

Luck profile

Give Me the Brain! has a moderate level of luck. Random elements, such as card draws, have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

Working in fast-food is hell. All the employees are zombies, and you can't find a single brain amongst them. Except for the brain part - there is, in fact, one brain - that's the premise of Give Me the Brain!, a card game in which players take on the roles of zombies in a fast-food restaurant in hell. They all have to complete a number of tasks before leaving work, and the work keeps piling on. Even worse, some of the tasks require basic intelligence and there's only one brain to go around. Note: Give Me the Brain: Superdeluxe Edition has 100 cards, instead of 112 with a few cards adjusted from previous versions.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

1
James Ernest

Artists

1
Brian Snoddy

Publishers

4
Cheapass Games James Ernest Games Steve Jackson Games Truant Spiele