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Ghosts Of The Moor box art
2018 Ranked #12,937

Ghosts Of The Moor

Swamp-escape adventure game has explorers collect treasure, manage obstacles, and reach safety with the most points. Leaving spaces can force tile pickups or discards, so ghosts become a lingering cost of every route.

Children's Adventure Roll / Spin and Move Set Collection Creatures: Ghosts

Players

2-5

Play time

20-30 min

Age

8+

Complexity

1.2/5

Rating

5.94

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Guide your intrepid explorers through the cursed swamp, collecting treasure and avoiding obstacles! Every turn in Ghosts of the Moor, you move one of your explorer pawns forward.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Guide your intrepid explorers through the cursed swamp, collecting treasure and avoiding obstacles! Every turn in Ghosts of the Moor, you move one of your explorer pawns forward. If you leave a space containing a tile and no other explorer, you must pick up that tile — which is good if it's a treasure and not good if it's a ghost. If you leave a space that contains no tile, you must discard a tile instead. When moving to a space with no tile, if you have a wooden plank, you may place that down where you land to bridge the gap across that obstacle. Once all explorers have escaped the swamp, players score points for collecting sets of treasure and for reaching the end early. Players lose points for ghosts they have picked up along the way. The player with the most points wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
20–30 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

2
Michael Kiesling Wolfgang Kramer

Artists

2
Nate Call Scott Hartman

Publishers

1
Tasty Minstrel Games

Linked items

No published linked games yet.