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Ghosts Love Candy Too box art
2022 Ranked #12,423

Ghosts Love Candy Too

Bidding and set-collection game has ghosts haunt trick-or-treaters to gather treats matching their individual preferences. Each child adds a special ability, while unwanted junk can spoil an otherwise tempting haul.

Card Game Humor Set Collection Variable Player Powers

Players

2-6

Play time

20-45 min

Age

8+

Complexity

?/5

Rating

7.20

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

It's a little-known fact that ghosts love to eat candy. But they can only eat it one night a year...Halloween!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It's a little-known fact that ghosts love to eat candy. But they can only eat it one night a year...Halloween! On that night, the ghosts travel through the neighborhood looking for delicious candy. Using their best scare tactics, ghosts will haunt the costumed kiddos to steal their sweet sweet candy. But they have to be careful not to scare them away. Ghosts just want a candy delight, not to cause them a fright. This new edition expands upon the original version with more kids (100 total!), a new "junk" set of treats that you do not want to collect (like toothbrushes, rocks, ketchup packets, pennies, etc.) and new ghosts. Playing the game is easy. Select one of your ghost cards to bid for turn order. Then resolve by choosing a kid to haunt, taking their candy then using their unique ability. Treats score at the end of the game based on your ghosts specific preferences. Note: Ghosts Love Candy Too is a revised and expanded new version of Ghosts Love Candy, released by Steve Jackson games in 2016.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–6
Best with
2
Play time
20–45 min
Age
8+
Credits and catalog connections

Credits

Designers

1
Danny Devine

Artists

1
Danny Devine

Publishers

1
25th Century Games

Linked items

No published linked games yet.