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Garten-zwerge E.v. box art

Garten-zwerge E.v.

Players

2-6

Time

?-?

Age

12+

Weight

1.64

Rating

5.71

Fit

Teach 2.6

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.6

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

The garten-zwerge e.v. board game has a high replayability score, offering a great degree of variability in each playthrough with its diverse gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve, making it accessible to a wide range of players.

Luck profile

Garten-Zwerge e.v. has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy.

Overview

The president of the garden gnome breeders society “Golden Cap” has passed on, and now the hunt for a worthy successor is on. The highly coveted presidency will go to the first society member who succeeds at breeding a gnome with a golden cap or buying one for 4000 Petals. To this end, the society members busily bid on gnomes for breeding, send them to beauty contests or – of course – to work in the garden. Who will be the first to breed a golden-capped gnome?

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Credits

Designers

1
Roman Mathar

Artists

1
Georg von Westphalen

Publishers

1
Argentum Verlag

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