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The Game Of Nasty Things... box art

The Game Of Nasty Things...

Players

4-15

Time

30-60

Age

18+

Weight

1

Rating

5.78

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.2

Luck-sensitive

Table feel

The Game of Nasty Things... has a high level of direct confrontation and strategic depth. Players must frequently interact and react to each other's actions. However, there is less emphasis on cooperation in this game.

Replay value

The game of Nasty Things... has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions adds to the overall replay value. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The Game of Nasty Things... has a moderate influence of luck. Random elements play a notable but not exclusive role in determining the game outcome. While there is some room for players to influence or mitigate the effects of randomness through strategic decisions, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

From the publisher: Adult Humor in a Box! You won't believe the outrageous THINGS... you'll hear! 1. Choose one of over 250 inappropriately HILARIOUS topics. 2. Everyone writes a response - whatever you want - there's no right or wrong here. 3. Take a good, deep breath and read all the responses aloud. 4. Try to guess which of your misfit friends said what! 5. 1 point is awarded for each correct guess. 2 points are awarded to the person who successfully avoided detection. The job of reader passes to the left. When everyone has been reader once, the game ends. High score wins.

Media

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Editions

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Files

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Credits

Designers

3
Tom Quinn Ted Quinn Mark Sherry

Publishers

2
Patch Products PlayMonster

Linked items

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