allboardgames.com
Full Moon Jacket box art
2020 Ranked #14,557

Full Moon Jacket

Players command a squad in a survival combat game, using distinctive skills and scavenged equipment to escape advancing werewolves. Random boards, supplies, enemies, and objectives force the team to adapt its tactics and conserve ammunition.

Fantasy Horror Action Points Hexagon Grid

Players

1-6

Play time

45-120 min

Age

14+

Complexity

2.33/5

Rating

8.00

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Charlie don't surf! Full Moon Jacket is a solo and co-operative squad based game in which players take roles of various unique US Marines and Vietnamese Fighters in the Vietnam War.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Charlie don't surf! Full Moon Jacket is a solo and co-operative squad based game in which players take roles of various unique US Marines and Vietnamese Fighters in the Vietnam War. Each character brings their own skills and signature equipment in order to survive against endless waves of Werewolves as Dusk turns to Night. The hordes of Werewolves are controlled by simple AI rules and to survive against them you must work together using ammo efficiently, searching supply drops for larger more brutal weapons and equipment and scavenging materials to craft your own unique items. No one game is ever the same. With unique modular boards randomly positioned, supply drops and werewolves randomly spawned and the mission objectives randomly moved, adjust your tactics in a bid to escape the ever changing situation. One of the main objectives for Full Moon Jacket was to create a strategic game with simple to learn rules and mechanics. Over 30 blind playtests with board game and non-board game fans the mechanics have been understood within 10 minutes of playing and with many new players falling in love with the game. The game has several play modes for Solo play, Quick play, Standard mode with crafting, Nightmare mode (for those ready to be tested!) and Survival mode (last man standing). —description from the publisher

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1–4
Play time
45–120 min
Age
14+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Paul D. Allen

Publishers

1
Strangely Games

Linked items

No published linked games yet.