Table feel
Low to moderate interaction
Players
1-2
Time
?-?
Age
8+
Weight
1.71
Rating
5.63
Teaching signal
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
Low to moderate interaction
Freecell offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds additional content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. While player interaction is limited, the scalability of Freecell ensures it can be enjoyed with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, striking a balance between accessibility and depth. Overall, Freecell has a strong replayability score of 7.9.
Freecell has a low influence of luck. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Random elements have minimal impact, and players have substantial ability to mitigate randomness through strategic decisions and planning.
Freecell is a soiltaire card game, using a standard deck of cards. It is widely known because its software version is usually included with Windows. Cards are dealt into eight cascades, where every card is visible. There are four foundations and four free cells. The free calls can contain only one card at a time. The top cards of the cascades and the cards in the free calls can be moved. In the cascades you can build down in alternating colors, i.e. put a card on an other one if its rank is smaller by one and their color is different. In the foundations you can build up in suit, starting from the ace. The goal is to move every card in the foundations.
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.