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Frankendie box art
2012 Ranked #20,034

Frankendie

This reflex dice game has mad scientists spot dice sets, claim body parts, assemble a creature, and reanimate it with lightning. Players race to the graveyard, but impulsive calls can hand crucial pieces to more patient rivals.

Action / Dexterity Dice Pattern Recognition Dice Rolling

Players

3-6

Play time

Not listed

Age

6+

Complexity

1.29/5

Rating

5.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

FrankenDie is a fast-paced, reflex party game for the whole family! Combining the tactile nature of dice rolling, the excitement of a "first to buzz in" mechanism, and pattern recognition that is sure to exercise your brain, FrankenDie will bring your party or game-night to life!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

FrankenDie is a fast-paced, reflex party game for the whole family! Combining the tactile nature of dice rolling, the excitement of a "first to buzz in" mechanism, and pattern recognition that is sure to exercise your brain, FrankenDie will bring your party or game-night to life! THEME: You are a Mad Scientist competing to assemble a Creature from serviceable body parts scavenged from the graveyard. Once your Creature has a "lightly used" head, body, two arms, two legs and the all-important brain, it's time to re-animate it with a charge of lightning and a cry of... "It's Aliiiiiive!" GAME PLAY: Players take turns rolling the dice and looking for a set to call out. For instance: "3 Brains!" But all players are competing to call out a set AND be the first to place a hand on the graveyard. If you're successful, you get to keep the body part you spotted. Assemble a full creature, then call out a set of lightning to bring it to life! Now, this is no walk in the graveyard. No sir. Because when you're a mad scientist, it can cost an arm and a leg to get a head. If you want to build the Creature of your dreams, you'll have to know when to make a mad dash to the graveyard, and when to wait out your trigger-happy, mistake prone colleagues. So get a head start, and show your friends that your genius is beyond compare.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
2
Play time
15 min
Age
6+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Al Leduc

Artists

1
Darren Calvert

Publishers

1
UniForge Games

Linked items

No published linked games yet.