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The Franco-prussian War box art
1992 Ranked #10,838

The Franco-prussian War

This historical wargame has German and French high commands pursue victory during the war of 1870. Leadership, command, weapons, morale, and politics create shifting constraints as one side invades and the other defends.

Wargames Wargame Post-Napoleonic Hexagon Grid Dice Rolling

Players

2

Play time

360-600 min

Age

12+

Complexity

3.09/5

Rating

6.69

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.9/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Another game in that series, published in Strategy & Tactics magazine #149, February 1992. Errata was published in S&T #159.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Another game in that series, published in Strategy & Tactics magazine #149, February 1992. Errata was published in S&T #159. From the introduction : "Franco-Prussian War is a simulation of the Franco-Prussian War of 1870-71. One player assumes the role of the German high command, the other the French. The German objective is to defeat France, thereby unifying the various German states into a single nation. The French player's objective is, initially, to gain glory for the French Empire; failing that, it is to successfully defend France against a German invasion. Franco-Prussian War uses a new system to simulate the nature of 19th century warfare. The game system itself is simple, but it does have some innovative features to represent leadership, staff work, command/control, effects of different weapons, and the ever-shifting sands of morale and politics." 1 turn = 1 week Other games in the series were Austro-Prussian War (S&T #167); Russo-Turkish War (S&T #154) and Risorgimento (S&T #187).

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
360–600 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Joseph Miranda

Artists

4
Joy Cohn Callie Cummins Christine Lockwood Mark Simonitch

Publishers

1
Decision Games (I)

Linked items

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