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Fox Matters box art
Rich game profile

Fox Matters

Fox Matters is a 1-5 player real-time co-op game about adorable foxes dealing with everyday problems. Race the clock, recruit Foxes, and match their symbols to deal with troubles piling up in the Fox Kingdom. Game alternates between the non-stress Planning phase and the real-time...

Players

1-5

Time

45-60

Age

12+

Weight

2.33

Rating

6.04

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Fox Matters has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers fresh experiences each time it is played and allows players to improve their strategies over time. The game's adaptability to different player counts ensures a consistent and engaging experience. While it may not be the easiest game to learn, it strikes a good balance between easiness and depth.

Luck profile

Fox Matters has a moderate influence of luck. Random elements like dice rolls or card draws play a notable but not exclusive role in determining the game outcome. While players have some ability to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game strikes a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

What ABG knows about this game

Fox Matters is a 1-5 player real-time co-op game about adorable foxes dealing with everyday problems. Race the clock, recruit Foxes, and match their symbols to deal with troubles piling up in the Fox Kingdom. Game alternates between the non-stress Planning phase and the real-time Action phase. To deal with incoming problems, complications, and Nightmares, players need to match symbols in proper colors to requirements on the cards. The symbols come from: Player’s Miniatures - just put your hero on the problem to contribute to solving it. Action/Caring/Friendship Cards - dealt to each player at turns start. Fox Cards - recruited during the game. Cards cannot be played haphazardly though. Each card has a set of symbols it can be followed with. If a mistake is made the combination does not work, even if all required symbols are present. When cooperating in real-time and solving multiple problems, it is not hard to miss something. —description from the designer

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Jacek Go??biowski

Artists

1
Beata Smugaj

Publishers

1
Gindi

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