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Fowl Play! box art
2006 Ranked #11,134

Fowl Play!

This tactical animal game has players move farmyard birds and foxes to capture fowl or protect secret targets. Turn-order cards determine available moves, while matching target traits create hidden scoring incentives.

Family Games Animals Hexagon Grid Set Collection Animals: Chickens

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.41/5

Rating

6.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Each player uses their fox to capture some of each of the types of fowl (chickens, ducks, geese and turkey) that are found in the farmyard.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Each player uses their fox to capture some of each of the types of fowl (chickens, ducks, geese and turkey) that are found in the farmyard. Players gain points for the fowl they have captured and also for saving from capture those fowl that share one or more of the same characteristics as their chosen target card. Each round every player chooses to play one of their three fowl cards to determine turn order and which of the fowl counters a player can move. Players may move up to three fowl counters a combined total of up to three spaces on the hex shaped board. Players will choose whether to assist their own fox in capturing the fowl, or whether to save their secret target fowl and similar fowl from being caught by the other players’ foxes. Foxes then move up to two spaces in an attempt to capture one of the fowl. Moving the foxes through the foxholes will speed their progress and allow the foxes to creep up on the fowl unnoticed. The game usually finishes when eight or fewer fowl remain at the end of a round. The target cards are then revealed, the points tallied (the most difficult part of the game) and a winner declared.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
10+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Richard Breese

Artists

1
Juliet Breese

Publishers

1
R&D Games

Linked items

No published linked games yet.