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Four box art
2012 Ranked #13,831

Four

Abstract placement game has players place colored shapes under adjacency and boundary constraints until no move remains. Every piece must connect while avoiding matching neighbors, making space management decide the winner.

Abstract Abstract Strategy Tile Placement Category: Combinatorial Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

6+

Complexity

1.5/5

Rating

7.58

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A game inspired by the Four Colour Theorem in which four shapes in four colours are placed in a virtual grid according to four constraints.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A game inspired by the Four Colour Theorem in which four shapes in four colours are placed in a virtual grid according to four constraints. Players take turns to put pieces on the board, according to the following constraints: Connected: after the first piece, each piece you play must touch at least one other piece orthogonally. Different move: you may not play the same shape or colour that your opponent just played. Not adjacent: you may not place a piece adjacent to a piece of the same shape or colour. Virtual grid: you may not play so that the playing area exceeds 9 squares in any direction. The last player able to place a piece wins. Four won (along with Veletas) the BoardGameGeek Best Combinatorial 2-player Game of 2013 award. http://www.boardgamegeek.com/geeklist/168513/best-combinatorial-2-player-game-of-2013-results

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
15 min
Age
6+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Stephen Tavener

Artists

1
Néstor Romeral Andrés

Publishers

3
(Web published) The Game Crafter, LLC nestorgames

Linked items

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